Artist’s Statement 3

 

 

It is week 5 and I have about 7 seconds of animation completed. I’ve realized a lot of this process is driven by the desire to see an action completed. It’s not that bad but I’m still worried that I wont be able to finish in time for critique. As my research continues, I’ve realized a major flaw in my research question: How is realism used in animation? The answer is apparently, “it’s not.” Right now I’m working on reshaping my question. Animation is medium that depicts a reality very subjectively, because the creator completely imagines the animated world—this makes me think that I should research this phenomenon. The opposite of realism is more along the lines of what I was thinking about initially, but I didn’t/ still do not have the words for it. The fact that there is nothing to evaluate “the real” in animation against complicates the basis on which to evaluate how “real” anything in animation is.

I’m still thinking about what situations to depict in my short. I really don’t want to over complicate things but I also don’t want to allude to a story line when there isn’t one. In some ways I think that could be ok, but it needs to be done in a certain way which isn’t completely unsatisfying for the viewer. It’s something I need to think about but I can’t spend too much time thinking about it. Catch 22!

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