The Evergreen State College

Student Originated Software

Evergreen's Software Engineering Program

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  • Home
  • Docs
    • Judy’s Eval Conf
    • Student Covenant
  • Computer Graphics
    • Schedule
    • Tool Tips & Code Reviews
    • Lab02 – Building a Recursive Ray Tracer
  • Lectures
    • March 31 – Emerson Murphy-Hill
    • April 7 – Byron Cook
    • April 14 – Dylan Sisson
    • April 21 – Emir Pasalic
    • April 28 – Gendelman & Birkenstein
    • May 5 – Sonia Scaer
    • May 12 – Hardisty
    • May 19 – Weinman
    • June 2 – Lettvin
  • Projects
    • Software Fair – Info for Students
    • SOS Software Fair
    • Presentation Schedule
    • Project Report – FINAL draft due June 5!
    • Faculty Affinity Groups
    • Suggested Project Paper Outline
    • Checklist of Items for Sherri/Judy
  • Seminar
    • Seminar Reading & Writing
    • SOS Seminar Groups
    • Facilitating Seminar
    • Seminar Response Paper Overview and Rubric
    • Summer Reading

Ray Tracing Notes 2

  • Finding surface normals – use the gradient
  • Ray traced shadows (see notes)
  • Using recursion to implement reflections (see notes)
  • Anti-aliasing:
    • In Hypergraph
    • In Povray (may be out of date)
    • Also see Povray’s docs
  • Textures
    • Look at code and at updated Ray Tracing Notes
    • 2D Procedural Textures
    • Mapping and UV Coordinates
  • Other misc texture topics:
    • Bump Mapping
    • Setting up UV Coordinates for odd ball shapes
    • 3D Textures
    • Perlin Noise, code

The Evergreen State College Olympia, Washington
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